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Old Jun 09, 2005, 06:13 AM // 06:13   #21
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for $50 dollar, your basically getting the CD with the basic character class and the program and the cd key to run the game, the ACTUAL!!! contents is stream into your computer as you get into new area (say old ascalon, crystal mountain, etc) most of these maps and monsters are downloaded into your computer as you play the game.

If A-net want to be a total jerk about banning someone, they can ban that person ip, cd-key, address, and email all at the same time.... that should be a complete ban in my opinion.

(althought i know you can total BS a fake address or use a different email)
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Old Jun 09, 2005, 06:22 AM // 06:22   #22
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Quote:
Originally Posted by RHR
As has been said numerous times above when you Clicked on "Agree" to the EULA you agreed to not using BOTs of any kind whatsoever.

92.6% of the folks who were banned for using BOTs were probably in High School or below, with no scruples, out to make a quick buck off of a game with no monthly fees, whatsoever. "But, I was just trying to build up an 'Uber' toon, Man." is the excuse that most of them would spout, but if you believe that pile of bovine scatology, I have a bridge in brooklyn that I would love to sell you.

A BOT is a BOT, is a BOT. No matter how you cut it or what you say it was for, it is a CHEAT program and all were warned from the get-go, that BOTs would not be tolerated.

I say, "Three Cheers" for the Dev team, for standing behind their word.

Yes, the little, cheating, turds, will just go buy another copy of the game and be right back in looking for another way to scam the game and the gamers. It would appear, however, that Arenanet is not asleep at the wheel.

Once they have been banned 3 or 4 times, they will go somewhere else where the Game-Ops are asleep at the wheel. The scammers are like your town burglers. They will always look for the easy mark, and exploit it. Thankfully, they are discovering that GW is not the easy mark it initially appeared to be.

"Good riddance to bad rubbish," is all that can be said that whole crowd.
Amen.
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Old Jun 09, 2005, 08:18 AM // 08:18   #23
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Quote:
Originally Posted by sir skulkcrasher
If A-net want to be a total jerk about banning someone, they can ban that person ip, cd-key, address, and email all at the same time.... that should be a complete ban in my opinion.

(althought i know you can total BS a fake address or use a different email)
Since people can change their IP and use fake addresses and emails, you are back to banning by cd-key/account. That is what they did do ...
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Old Jun 09, 2005, 10:00 AM // 10:00   #24
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If u mean "OP", dos that mean me (original poster)
No, I don't know ANYONE that playes this game, but I will by this afternoon. I was just wondering what hapens to the people who get banned
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Old Jun 09, 2005, 10:21 AM // 10:21   #25
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http://www.guildwars.com/legal/user-agreement.html
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Old Jun 09, 2005, 10:41 AM // 10:41   #26
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Bots are in direct violation of the End User License Agreement. If someone violates the EULA, Arena.Net has every right to take action against them. And they're doing it.

Good Riddance.
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Old Jun 09, 2005, 02:00 PM // 14:00   #27
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It is time for me to say something. GW most and likely not ban IP addresses, because the banned person would have to go out and buy the game again at $50. Now if this person keeps being banned, and keeps going out and buying the game repeatedly, then GW is making a profit. In addition, typically most game companies that ban users, ban them by their physical address or known as the MAC address. They can easily find a user???s MAC address through their IP address, since the routing table keeps a record of the IP address and the physical address that a packet came from. MAC address can be changed, but you have to know how to do it. If someone on the network that you are attached to, has that MAC address, then your MAC is temporally changed to avoid packet collisions and errors. If you do not know how to change it, then you typically have to go out and buy a new network card, which can be costly over time. So here is my big and informal post of the day.
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Old Jun 09, 2005, 02:11 PM // 14:11   #28
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Quote:
Originally Posted by Swampgirl Inez
Yes, I'm pretty sure a banned account means saying 'bye, bye' to your 50 bucks.


Personally, I don't understand the reasoning behind paying 50 dollars for a game your aren't really 'playing' in the first place. Why spend that kind of money if you aren't going to actually put the effort into enjoying for yourself?

they probably aren't paying for it.....
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Old Jun 09, 2005, 02:15 PM // 14:15   #29
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IP ban? Are you crazy? IPs don't mean anything. I always get another IP when I'm going online. In AOL Accounts the IP can be changed during being online. And what about proxies...?

And a Mac-Address ban? Doesn't make sense either. First, noone can read my Mac-Address, I don't broadcast it to the internet and changing it is so damn easy... Maybe you can block script kiddies, but the ones that are the problem are more intelligent people.


I think account banning is ok, allthough (at least in austria) the EULA is not backed up by law. That means, even if I accept it, I'm not required to behave like the EULA told me. By law, the EULA means nothing.

Allthough I don't want to do a legal fight about this, because I may win, but it would cost me way too much time and money...
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Old Jun 09, 2005, 02:17 PM // 14:17   #30
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Quote:
Originally Posted by Dravic Badmoon
It is time for me to say something. GW most and likely not ban IP addresses, because the banned person would have to go out and buy the game again at $50. Now if this person keeps being banned, and keeps going out and buying the game repeatedly, then GW is making a profit. In addition, typically most game companies that ban users, ban them by their physical address or known as the MAC address. They can easily find a user’s MAC address through their IP address, since the routing table keeps a record of the IP address and the physical address that a packet came from. MAC address can be changed, but you have to know how to do it. If someone on the network that you are attached to, has that MAC address, then your MAC is temporally changed to avoid packet collisions and errors. If you do not know how to change it, then you typically have to go out and buy a new network card, which can be costly over time. So here is my big and informal post of the day.

ifconfig eth1 down
ifconfig eth1 hw ether 12:34:56:78:90:12
ifconfig eth1 up
pump -i eth1

most new NICs can change their mac address via the windows GUI now anyway.
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Old Jun 09, 2005, 02:46 PM // 14:46   #31
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Those are Linux commands. I can't say I've taken a census or anything, but I'm very positive Linux is still very much a minority when it comes to the overall population of Operating Systems.

Also banning by MAC simply isn't practical. Anyone who has taken studies in networks and how they communicate (particularly router to router) will know why. It doesn't even matter than MAC addresses can be easily changed or not...
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Old Jun 09, 2005, 02:59 PM // 14:59   #32
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Quote:
Originally Posted by Schorny
First, noone can read my Mac-Address, I don't broadcast it to the internet and changing it is so damn easy... Maybe you can block script kiddies, but the ones that are the problem are more intelligent people.
FYI, yeah they can. heres some informal links for you to look at, http://compnetworking.about.com/od/n.../aa062202a.htm talks about the MAC address. http://compnetworking.about.com/od/n.../bldef_arp.htm talks about ARP. http://compnetworking.about.com/od/n...rtipmacadd.htm another informal artical for your mind. http://compnetworking.about.com/od/networkprotocols/ is all about network protocols. And if you really want to get into even more detail, then read all about the OSI model, http://compnetworking.about.com/cs/d...a/osimodel.htm.
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Old Jun 09, 2005, 03:02 PM // 15:02   #33
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Quote:
Originally Posted by Teklord
Those are Linux commands. I can't say I've taken a census or anything, but I'm very positive Linux is still very much a minority when it comes to the overall population of Operating Systems.

Also banning by MAC simply isn't practical. Anyone who has taken studies in networks and how they communicate (particularly router to router) will know why. It doesn't even matter than MAC addresses can be easily changed or not...
I haven't used Windows in years....because it's junk. but like I said....most NICs have the MAC address change built in as a feature. you can change the MAC address just as easily as you can change an IP address
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Old Jun 09, 2005, 03:23 PM // 15:23   #34
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Yay to the Guild Wars crew for banning them, these guys should not get ANY warning at all, ban em, thats the only thing they will listen to.
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Old Jun 09, 2005, 03:49 PM // 15:49   #35
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Personally I am glad that the bots are gone. But they didn't have to kill the drops so hard. Now when ever I kill a lvl 20 mob nothing is dropping.
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Old Jun 09, 2005, 04:00 PM // 16:00   #36
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I feel that the ban rule is fair. People who use bots have no place in Guild Wars. It's annoying and ruins the game. Also, I agree with Fye that ANet didn't have to kill the drops so hard. They should fix that for the next patch. In my opinion, I don't like the rune trader. It was more fun going out and actually working hard to find runes from drops.
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Old Jun 09, 2005, 04:06 PM // 16:06   #37
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1) Highly highly doubtful its an IP ban. IP's can easily be circumvented so that wouldn't make any sense. Same with email banning. Most ISP give multiple email accounts for users so that wouldn't much of a purpose. Banning the Key would be the way to keep that key from logging on again, forcing the user to purchase another key.

2) From what I have read, its an account ban not a CD key ban. CD key should still be viable to create another account so no, its not 50 bucks gone good buy at least not the first time. Repeat offenders will eventually get their keys banned.

3) Warning system? How about when you sign up, you agree not to do certain things? How much more of warning do you need? No, ignorance is not a viable defense.
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Old Jun 09, 2005, 04:15 PM // 16:15   #38
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Quote:
Originally Posted by Swampgirl Inez
Personally, I don't understand the reasoning behind paying 50 dollars for a game your aren't really 'playing' in the first place. Why spend that kind of money if you aren't going to actually put the effort into enjoying for yourself?
It's an investment... in all likelihood, those 100 accounts belonged to maybe 10 people, maybe even less. And probably those ten people were just overseers in a privately owned "pc cafe" where underlings were paid ridiculously minimum wage to play the game and farm and/or the bots were set to auto-target, auto-pickup, auto-salvage, etc. I know that hacks are difficult, but I'm sure it wouldn't be tough to design a program that controls the keys and actions while in game.
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Old Jun 09, 2005, 04:16 PM // 16:16   #39
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Quote:
Originally Posted by DrSLUGFly
It's an investment... in all likelihood, those 100 accounts belonged to maybe 10 people, maybe even less. And probably those ten people were just overseers in a privately owned "pc cafe" where underlings were paid ridiculously minimum wage to play the game and farm and/or the bots were set to auto-target, auto-pickup, auto-salvage, etc. I know that hacks are difficult, but I'm sure it wouldn't be tough to design a program that controls the keys and actions while in game.

in all likely hood you are correct....or a private player has figured out the algorithm they use to generate CD Keys and generated himself 100 accounts to go and collect items for him.
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Old Jun 29, 2005, 12:54 PM // 12:54   #40
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Quote:
Originally Posted by Night
2) From what I have read, its an account ban not a CD key ban. CD key should still be viable to create another account so no, its not 50 bucks gone good buy at least not the first time. Repeat offenders will eventually get their keys banned.
Old thread I know, but have not posted in awhile, and your statement there caught my eye. CD-Keys are a one time use unless you delete the key from your account (which I think can be done grant it there is another retail key in its place). With that said, let us look at the scenario involving someone named Player A.

Player A is one of your typical scamming/farming bot bastards found in all MMORPGs when they first start.

Arena Net posts one day that players caught farming with bots will have their account banned.

Player A laughs at Arena???s post and keeps on bot farming.

Arena Net notices that Player A is using a bot to farm items and such, therefore, Player A???s account is now banned.

Player A comes back to find that his/her account has been banned, so Player A creates a new account, and puts the Cd-Key he/she had used for their banned account.

Arena???s servers checks to see if that Cd-key has been used, and finds out it has been used, and sends a message back to Player A.

Player A receives a message that says that Cd-Key is already in use. Player A has two options now. One, go out and buy the whole game again at $50, or two, go play another game.

Therefore, this means if your account is banned, then your Cd-Key is now useless. In addition, this means that E-bayers should not try to buy Player A???s or any ones Guild Wars CDs. Another Case Closed!
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